NOOOOOooooooooooooo!!!!
i guess we knew it had to happen at some point.
you don't get away with selling 70,000,000 copies of a series of books (albeit theologically shaky ones), having 3 movies (albeit horribly made ones), and being on the New York Times bestsellers list over and over again without having a video game being made about said series.
one more thing to be made fun of about, i suppose.
in this article in the washington post today, a spokesman for the Christian Game Developers Foundation says:
"You can't kill people in the name of God and put it in the game play and hope it won't offend people," he said.
you don't get away with selling 70,000,000 copies of a series of books (albeit theologically shaky ones), having 3 movies (albeit horribly made ones), and being on the New York Times bestsellers list over and over again without having a video game being made about said series.
one more thing to be made fun of about, i suppose.
in this article in the washington post today, a spokesman for the Christian Game Developers Foundation says:
"You can't kill people in the name of God and put it in the game play and hope it won't offend people," he said.
On the other hand, Bagley said he understands the need for a gamemaker to put in plenty of action to appeal to the market.
"There are people out there who think that if it's a Christian game, it has to be about putting two animals on an ark," he said. "But how many people are going to play that?"
my thoughts exactly.
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